The School of Visual Arts has had a long history of student-run comics magazines, chronicling the start of the careers of many great SVA alumni. We'll be taking this week at the CA Blog to look out our department's current magazine projects and what students can do to promote their work in them.
When Cartoon Allies found itself overburdened to run both a club and SVA's long-running anthology Inkstains, Amedeo Turturro and Trent Thompson responded to the call and put forward their vision of an anthology comic. By MoCCA Fest 2011, they had presented their primer of INK, and in the Fall they unveiled their first issue. They've foregone traditional print runs for a digital-only release platform, hosting each issue on their website while distributing comics straight to Apple devices with their iPad app. So how is the digital revolution holding up?
Tuesday, January 31, 2012
Monday, January 30, 2012
February 3rd - Movie Night
Hallo, Allies!
Last week's critique was a great way for us to improve and get to know each other's work. This week, we will be doing something more relaxing with a...
6:30 - Room 703G
We will be watching the movie American Splendor, about Harvey Pekar, this week. A trailer of it can be watched here!
Wednesday, January 25, 2012
Matt's Good Reads: Tenjō Tenge
Need some black-and-white stimulation? Join Matt Clark for Matt's Good Reads, where he'll share a bite-sized overview of what he's been reading (and what you should too) on his breaks from the drafting table. This week he recommends...
Tenjō Tenge
by Oh! great
1998-2010 in Japan
22 volumes, published by VIZ in the US
Labels:
manga recommendations,
matt clark,
oh great,
review,
tenjō tenge,
ōgure ito
Tuesday, January 24, 2012
Library Recommendations: Wandering Son
The School of Visual Arts Library is a sanctuary for students and comics lovers. While it's easy to get caught up in our work, it's important that we take advantage of this great resource to find inspiration, get a new perspective on our work, and to take a break and remember why we're working so hard. Join us as the Cartoon Allies recommend stories in our library that captivate and inspire us in these semi-regular Library Recommendations.
Wandering Son by Shimura Takako (published in the U.S. by Fantagraphics) is one of my favorite
Japanese comics, and I can safely say it has contributed in changing my
life. The sensitive, well-paced, and down-to-earth storytelling coupled with Shimura's simple yet effective art only touch the surface of the reasons why you should pick up Wandering Son for an afternoon browse.
Labels:
kou chen,
library recommendations,
review,
shimura takako,
wandering son
Monday, January 23, 2012
January 27th - Group Critique #4
Hallo, Allies!
After our romp to the Rubin, it's time to return to the classroom and put the focus on our own creations. This week, we're returning to regular group critique sessions! Join us in Room 703G with whatever you're working on in class or for the CA Zine, whether you've got a plot outline to discuss, thumbnails to sharpen, or pencils to ponder.
GROUP CRITIQUE
This Friday, 1/27
6:30 - Room 703G
Bring work to share, in-progress or finished!
We'll have three groups: developed comics, story pitches, and sketches/illustrations. Check under the cut for specifics, coming events, and other business, including information regarding the CA Zine and the Fresh Meat Poster Search.
Labels:
critique,
meeting,
weekly newsletter
Tuesday, January 10, 2012
The Road to Fresh Meat: The Poster
One night a year at the end of April, cartooning students
at SVA transform the school's dingy basement lounge into a buzzing
marketplace. The public is invited to browse, buy and barter for
self-published comics by SVA's cartoonists. This is...
Fresh Meat is our annual tradition promoting the work and talent of our student body, and it needs your help! Like any convention, our comics fair is only as good as our attendance, through which students share their work with industry figures and get attention from the comics press. Long before the warmth of spring reaches our fair city, SVA's halls need to be decorated with posters heralding this culmination of a school year's work, while local magazines require early submissions for the ads they'll be running to promote our event to the public. This is where you come in:
Fresh Meat is our annual tradition promoting the work and talent of our student body, and it needs your help! Like any convention, our comics fair is only as good as our attendance, through which students share their work with industry figures and get attention from the comics press. Long before the warmth of spring reaches our fair city, SVA's halls need to be decorated with posters heralding this culmination of a school year's work, while local magazines require early submissions for the ads they'll be running to promote our event to the public. This is where you come in:
We're calling for art submissions for Fresh Meat 2012's ad campaign!
Check under the cut for submission requirements and examples of previous ads.
Monday, January 9, 2012
January 13th - Jam Comic Jam
Welcome back, Allies!
We hope you had a splendid break, whether you spent it on a foreign operation or hunkered down in the trenches. Prepare to get your fingers covered in ink (and if your hands are already dirty, get a pair of gloves), 'cause classes are in session and the Cartoon Allies are back in full swing. This semester will be packed with more field trips, more tutorials, and appearances from professional cartoonists, along with returning events such as group critiques and another Live Comics Reading. The semester will culminate with MoCCA Fest and our annual Fresh Meat art show, where our department transforms the Monkey Bar Lounge into a public comic festival to showcase our work.
We're kicking off this semester with a...
JAM COMIC JAM
We hope you had a splendid break, whether you spent it on a foreign operation or hunkered down in the trenches. Prepare to get your fingers covered in ink (and if your hands are already dirty, get a pair of gloves), 'cause classes are in session and the Cartoon Allies are back in full swing. This semester will be packed with more field trips, more tutorials, and appearances from professional cartoonists, along with returning events such as group critiques and another Live Comics Reading. The semester will culminate with MoCCA Fest and our annual Fresh Meat art show, where our department transforms the Monkey Bar Lounge into a public comic festival to showcase our work.
We're kicking off this semester with a...
JAM COMIC JAM
This Friday, 1/13
6:30 - Room 703G
Collaborate and create (or destroy) in multiple formalist comic games (while listening to JAM Project)!
Check under the cut for specifics, coming events, and other business.
Collaborate and create (or destroy) in multiple formalist comic games (while listening to JAM Project)!
Check under the cut for specifics, coming events, and other business.
Labels:
event,
fresh meat,
jam comics,
meeting
Thursday, December 1, 2011
Matt's Good Reads: Gamble Fish
Need some black-and-white stimulation? Join Matt Clark for Matt's Good Reads, where he'll share what he's been reading (and what you should too) on his breaks from the drafting table. This week he recommends...
Gamble Fish
by Aoyama Hiromi and Yamane Kazutoshi
2007-2010 in Japan
19 volumes, unpublished in the US
Tuesday, November 29, 2011
Student Comic Review: Edwin Reyes' The Golden Gosling
Edwin Reyes, The Golden Gosling
The Golden Gosling is based off of a Grimm Brother's fairy tale, and follows a young man called Dummy who goes out to get wood for his family. This leads to him meeting the titular character, which causes him to get into adventures that amuse a beautiful princess. The king has said that whoever could make his daughter laugh can have her hand in marriage, and though Dummy must go through a series of ridiculous tests firsts, he and the princess do end up together and in love. So how well does Edwin translate the story to comics?
Labels:
edwin reyes,
hayley weber,
mini comics,
review,
student comic review
Monday, November 28, 2011
December 2nd - Minicomics Tutorial Pt. I
Salutations, Allies!
We hope you had a relaxing Thanksgiving! It's the final month of the semester, so the Gauntlet is finally upon us. Join us in these last three meetings for a series of fun and informative tutorials, culminating in our Digital Projection Comix Reading! But let's not get ahead of ourselves, 'cause this week we're hosting our...
MINICOMICS TUTORIAL
Part I: Digital Basics
We hope you had a relaxing Thanksgiving! It's the final month of the semester, so the Gauntlet is finally upon us. Join us in these last three meetings for a series of fun and informative tutorials, culminating in our Digital Projection Comix Reading! But let's not get ahead of ourselves, 'cause this week we're hosting our...
MINICOMICS TUTORIAL
Part I: Digital Basics
This Friday, 12/2
6:30 - Room 703G
Learn the basics of self-publishing your own comics with just a computer, a scanner, and a printer!
Check under the cut for specifics, coming events, and other business.
Learn the basics of self-publishing your own comics with just a computer, a scanner, and a printer!
Check under the cut for specifics, coming events, and other business.
Labels:
event,
meeting,
mini comics,
tutorial,
weekly newsletter
Monday, November 14, 2011
November 18th - Comics Swap
Greetings, Allies!
After a tear-jerking session screening The Iron Giant, we find ourselves steadily approaching Thanksgiving Break and the end of the semester. While we prepare for a gauntlet of special events, we thought it'd be a great opportunity for you to collect new reading material for the plane flights, bus rides, and long nights ahead. So please join us for this week's...
After a tear-jerking session screening The Iron Giant, we find ourselves steadily approaching Thanksgiving Break and the end of the semester. While we prepare for a gauntlet of special events, we thought it'd be a great opportunity for you to collect new reading material for the plane flights, bus rides, and long nights ahead. So please join us for this week's...
First Ever
COMICS SWAP
COMICS SWAP
This Friday, 11/18
6:30 - Room 703G
Bring in old, well-loved (or harshly despised!) comics to trade with your peers for some new reads!
Check under the cut for rules regarding our first comics market, coming events, and other business.
Bring in old, well-loved (or harshly despised!) comics to trade with your peers for some new reads!
Check under the cut for rules regarding our first comics market, coming events, and other business.
Tuesday, November 8, 2011
Series Spotlight: Blue Beetle
![]() |
| Blue Beetle, art by Ig Guara, Ruy José, and Pete Pantazis (from #2) |
Jaime originally debuted in 2006, during DC’s Infinite Crisis event. From there he was thrust into his own monthly series, critically-acclaimed for its depiction of a minority teen hero with strong family ties and a well-developed supporting cast (even tying the character to previous incarnations of the Beetle). Unfortunately, the Blue Beetle’s warm reception did not translate into consistent sales, and the series was canceled after thirty-six issues. Despite the loss of his solo comic, our blue hero found himself in the pages of Teen Titans and with a prominent role in the animated series Batman: The Brave and the Bold, turning to the caped crusader for guidance as a new hero. But now Jaime has a new shot at being in the spotlight, graduating once more from secondary character to headliner.
Monday, November 7, 2011
November 11th - Movie Night
Hello, Allies!
Critique last meeting was very helpful and everyone's participation was great. This week, we will have something a bit more relaxing with a...
Critique last meeting was very helpful and everyone's participation was great. This week, we will have something a bit more relaxing with a...
MOVIE NIGHT
This Friday, 11/11
6:30 - Room 703G
Find the poll on the our sidebar and vote for the flick you'd like to see screened this week! You can find more info about our options below the cut.
Find the poll on the our sidebar and vote for the flick you'd like to see screened this week! You can find more info about our options below the cut.
Labels:
meeting,
movie night,
weekly newsletter
Tuesday, November 1, 2011
Storytelling Lessons to Learn from Southland Tales
As cartoonists, we're responsible for creating entire worlds, whole casts of characters, designing everything, and, quite often, writing the plot, narration, and dialogue in a comic as well. That's a lot to do, and there's a long list of very basic do's and don't's to remember.
Now, I'm still only a sophomore, and I don't claim to be an expert in any way. But I do know that a really good way to learn the ropes of storytelling is to watch really bad movies. And for me, few films are better for this purpose than Southland Tales.
Southland Tales was written and directed by Richard Kelley, the creator of Donnie Darko. I'm sure most of you have seen Donnie Darko, or at least heard of it. It's a brilliant movie, and one of the best things about it is that nothing is over-explained. The whole film is ambiguous. I remember being captivated by it because I didn't know if the whole movie was Donnie's dream, or if he was hallucinating, or if it really was real. That was the best part of it.
When I was in middle school, several years after Donnie Darko had been released, my friend Graham and I obsessed over it, reciting our favorite lines and discussing our favorite scenes. Then, one day, he found a website that had the made-up book Philosophy of Time Travel that served as a major plot point in Donnie Darko. Graham was fascinated by it, but I flat-out refused to read it. Whoever wrote that book completely ruined the whole point of the movie. The book explains the whole plot away, assigning even the minor characters roles in the time travel equation, making into one big boring mess instead of the intricate, entrancing work of art it had been before.
And that's the major problem with Southland Tales. Kelley introduces us to a huge cast of bland, two-dimensional characters with ridiculous names, most of which have no real role in the plot to speak of, and a long confusing plot about some post-apocalyptic near-future with political nonsense no one cares about. And to make it all even better, he includes a character who over-explains the plot every time someone else isn't speaking and spouts out-of-context Bible quotes, and even with all that narration, no one knows who wants what and why. That is the entire movie.
This is the fastest way to lose your audience. First of all, make the plot absolutely clear. Don't start putting in side stories until the main goals of the major protagonists and antagonists have been established. Second, if you're going to have a large cast, make them each unique and make sure, make absolutely certain, that they are actually important and that the story wouldn't be the same or wouldn't move forward without them. And third, do not over-explain anything! Give the reader only the information they absolutely need to know. Your reader is not an idiot; give them a little credit. You don't need to say in the narration how a character reacted to a certain event, they should be able to figure out the emotions of the characters by your art. Over-explaining the plot takes out the mystery, the ambiguity, and the fun. If the reader's brain isn't doing any work while they're reading the comic, then the comic doesn't need the reader, and it might as well sit on a shelf and collect dust.
Emily "Skippy" Kay Jolkovski, a sophomore cartooning major from a small DC suburb in Northern Virginia, was born the year Punk broke and became a werewolf shortly afterwards. She enjoys 80's-90's alt rock and grunge, early swing and jazz, Klezmer music, Mexican Indian and Chinese cuisine, Coen Bros films, magical realism, sharks, controlling peoples' minds, and long walks on the beach after driving a stake into a vampire's heart.
Now, I'm still only a sophomore, and I don't claim to be an expert in any way. But I do know that a really good way to learn the ropes of storytelling is to watch really bad movies. And for me, few films are better for this purpose than Southland Tales.
Southland Tales was written and directed by Richard Kelley, the creator of Donnie Darko. I'm sure most of you have seen Donnie Darko, or at least heard of it. It's a brilliant movie, and one of the best things about it is that nothing is over-explained. The whole film is ambiguous. I remember being captivated by it because I didn't know if the whole movie was Donnie's dream, or if he was hallucinating, or if it really was real. That was the best part of it.
When I was in middle school, several years after Donnie Darko had been released, my friend Graham and I obsessed over it, reciting our favorite lines and discussing our favorite scenes. Then, one day, he found a website that had the made-up book Philosophy of Time Travel that served as a major plot point in Donnie Darko. Graham was fascinated by it, but I flat-out refused to read it. Whoever wrote that book completely ruined the whole point of the movie. The book explains the whole plot away, assigning even the minor characters roles in the time travel equation, making into one big boring mess instead of the intricate, entrancing work of art it had been before.
And that's the major problem with Southland Tales. Kelley introduces us to a huge cast of bland, two-dimensional characters with ridiculous names, most of which have no real role in the plot to speak of, and a long confusing plot about some post-apocalyptic near-future with political nonsense no one cares about. And to make it all even better, he includes a character who over-explains the plot every time someone else isn't speaking and spouts out-of-context Bible quotes, and even with all that narration, no one knows who wants what and why. That is the entire movie.
This is the fastest way to lose your audience. First of all, make the plot absolutely clear. Don't start putting in side stories until the main goals of the major protagonists and antagonists have been established. Second, if you're going to have a large cast, make them each unique and make sure, make absolutely certain, that they are actually important and that the story wouldn't be the same or wouldn't move forward without them. And third, do not over-explain anything! Give the reader only the information they absolutely need to know. Your reader is not an idiot; give them a little credit. You don't need to say in the narration how a character reacted to a certain event, they should be able to figure out the emotions of the characters by your art. Over-explaining the plot takes out the mystery, the ambiguity, and the fun. If the reader's brain isn't doing any work while they're reading the comic, then the comic doesn't need the reader, and it might as well sit on a shelf and collect dust.
Emily "Skippy" Kay Jolkovski, a sophomore cartooning major from a small DC suburb in Northern Virginia, was born the year Punk broke and became a werewolf shortly afterwards. She enjoys 80's-90's alt rock and grunge, early swing and jazz, Klezmer music, Mexican Indian and Chinese cuisine, Coen Bros films, magical realism, sharks, controlling peoples' minds, and long walks on the beach after driving a stake into a vampire's heart.
Labels:
emily kay jolkovski,
opinion,
southland tales,
storytelling
Monday, October 31, 2011
November 4th- Group Critique
Greetings, Allies!
You are cordially invited to participate in...
You are cordially invited to participate in...
GROUP CRITIQUE #2
This Friday, 11/04
Bring work to share... in-progress or finished!
We'll branch off into groups: Comics, Story-Pitch, Illustration and Sketch.Round #1 was a blast. Click here for full coverage.
We'll branch off into groups: Comics, Story-Pitch, Illustration and Sketch.Round #1 was a blast. Click here for full coverage.
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